AKR-1
Digital Keyless Entry System
With Built-in Wireless Receiver
Installation and Programming Instructions
(760) 438-7000 • FAX (760) 438-7043
USA & Canada (800) 421-1587 & (800) 392-0123
Toll Free FAX (800) 468-1340
FEATURES
INSTALLATION
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KEYPAD PROGRAMMABLE
To avoid damage to the unit from static discharges, connect the
EARTH GROUND terminal to a good earth grounding point. Suggested
wiring size is 18 AWG for earth ground and power (up to 500 feet
of 18 AWG wire can be run for power, use larger wire for longer
runs). Use 22 AWG or larger (depending on the load) for all other
connections.
480 ENTRY CODE CAPACITY
480 TRANSMITTER CAPACITY
SUPPORTS 4 BLOCKS OF TRANSMITTERS WITH 4 FACILITY CODES
WEATHER-PROOF, TAMPER-RESISTANT RADIO ANTENNA
SUPPORTS 1 MODEL MGT SAFETY EDGE TRANSMITTER
1-6 DIGIT ENTRY CODE LENGTH
4 INDEPENDENT OUTPUTS (TIMED/TOGGLED)
4 INDEPENDENT TIMERS
EACH ENTRY CODE CAN BE PROGRAMMED TO ACTIVATE EITHER OR BOTH RELAYS
RELAY CONTACTS ARE FORM “C” (N.O. & N.C)
SOLID STATE OUTPUTS ARE OPEN COLLECTOR (SWITCH-TO-COMMON)
TWO STATUS INDICATORS
COURTESY LAMP
PIEZO SOUNDER
TIMED ANTI-PASSBACK (LAST 3 VALID ENTRIES)
KEYPAD LOCKOUT
TACTILE KEY FEEL
✦
CAUTION: If the unit is AC powered, and one side of
the power transformer secondary is connected to earth
ground, connect the grounded side to the “-” power
terminal of the unit.
Select a location for the keypad.For door access control installations,
mount the keypad near the controlled door. For gate control
installations, mount the keypad in clear view of the gate, but far
enough from the gate so the user cannot touch the gate from the
keypad.
DOOR SENSE INPUT
INHIBIT INPUT
REQUEST-TO-ENTER INPUT
★
WARNING:TO AVOID SERIOUS INJURY OR DEATH,
MAKE SURE THAT THE UNIT IS FAR ENOUGH FROM
THE GATE SO THAT THE USER CANNOT TOUCH THE
GATE WHILE OPERATING THE KEYPAD. HOWEVER,
THE GATE MUST BE FULLY VISIBLE FROM THE
KEYPAD.
1
COMPONENT LOCATIONS
ANTENNA
(HIDDEN)
RED/GREEN
POWER/ACCESS
INDICATOR
YELLOW
"LOCKOUT"
INDICATOR
JUMPER JP2
REMOVE
TO RESET
MASTER CODE
TERMINAL
BLOCK
NIGHT
LIGHT
JUMPER JP1
REMOVE TO
REDUCE
BEEPER SOUND
TACTILE
KEYPAD
KEYLOCK
Figure 1. Component Locations
2
WIRING DIAGRAM
TYPICAL GATE INSTALLATION WIRING
TYPICAL DOOR INSTALLATION WIRING
AKR-1 TERMINALS
AKR-1 TERMINALS
ELECTRIC
DOOR
STRIKE
1
2
1
2
N.O.
COMMON
N.C.
N.O.
COMMON
N.C.
OPEN
MAIN
RELAY
MAIN
RELAY
3
3
GATE
OPERATOR
4
4
OUTPUT #3
OUTPUT #4
OUTPUT #3
OUTPUT #4
5
5
TRANSFORMER
ISOLATED
AUXILIARY
POWER
6
6
POWER
SUPPLY
DC OR AC POWER
DC OR AC POWER
7
7
COMMON
N.O.
8
COMMON
N.O.
8
9
9
ALARM
CONTACT
TO ALARM
SYSTEM
AUXILIARY
RELAY
AUXILIARY
RELAY
10
11
12
13
14
15
10
11
12
13
14
15
COMMON
N.C.
COMMON
N.C.
FIRE
ACCESS
REQUEST-TO-ENTER
COMMON
REQUEST-TO-ENTER
COMMON
DOOR
SWITCH
INHIBIT
DOOR SENSE
INHIBIT
TIMER
EARTH GROUND
EARTH GROUND
NOTE:
TERMINAL 14 SET FOR INHIBIT
NOTES:
1. ALARM SHUNT SET FOR AUXILIARY RELAY
2. TERMINAL 14 SET FOR DOOR SENSE
GROUND
STAKE
GROUND
STAKE
REQUIRED WIRING
OPTIONAL WIRING
OTHER WIRING
CAUTION
REQUIRED WIRING
OPTIONAL WIRING
IF THE UNIT IS AC POWERED,
AND ONE SIDE OF THE POWER TRANSFORMER SECONDARY
IS CONNECTED TO EARTH GROUND, CONNECT THE GROUNDED
SIDE TO THE "-" POWER TERMINAL OF THE UNIT.
3
Pedestal Mounting
Wall Mounting
The AKR-1 keypad can be mounted on a standard pedestal.
The AKR-1 keypad can be mounted directly to a wall or flat
surface.
❑
Use four security bolts and locking nuts to secure the
keypad’s backplate to the pedestal (see Figure 3).
❑
Use the appropriate fasteners to secure the keypad’s
backplate to the mounting surface.
❑
When mounting the keypad to a concrete wall, use concrete
wedge anchors or molly anchors (see Figure 4).
WALL MOUNTING
PEDESTAL
USE CONCRETE
WEDGE ANCHORS
OR MOLLY ANCHORS
MOUNT BACKPLATE WITH
SECURITY BOLTS AND LOCKNUTS
Figure 3. Pedestal Mounting Keypad Backplate
Figure 4. Wall Mounting Keypad Backplate
4
Gate Control
Refer to Figure 5 for an outline of a typical gate installation.
❑
Route four wires between the gate and the keypad (two for
power, two for control).
❑
Connect the gate operator’s auxiliary or radio power output
terminals to the keypads POWER input terminals (observe
wiring polarity).
AKR-1
KEYPAD
GATE
OPERATOR
(BEHIND GATE)
❑
Connect the gate operator’s OPEN terminals to the keypad’s
Relay #1 COMMON & N.O. terminals.
2 WIRES FOR
REQUEST-TO-ENTER
FIRE
ACCESS
KEYSWITCH
☞ NOTE: For operator wiring specifics, refer to the gate
operator’s wiring diagram.
❑
❑
If a request-to-enter pushbutton or fire access keyswitch is
going to be used, route two wires from the keypad to the
normally open switch. Connect the wires to the normally
open switch and to the keypad’s REQUEST-TO-ENTER and
COMMON terminals.
If an inhibit switch or timer is going to be used, route two
wires from the keypad to the inhibit switch or timer relay.
Connect the inhibit switch/timer terminals to the keypad’s
INHIBIT and COMMON terminals.
☞ NOTE: If the INHIBIT input is going to be used, it must be
programmed to select that input type. See the Programming
Options section of this manual
2 WIRES FROM AKR-1
TO TRIGGER GATE OPEN
2 WIRES FROM OPERATOR
FOR AKR-1 POWER
Figure 5. Gate Installation
5
Door Control
❑
Install a low voltage electric door strike for unlocking the
door.
Choose a location for the power supply or transformer.
Route two wires between the power supply and the keypad.
Connect the power supply’s output terminals to the keypad’s
POWER input terminals (observe wiring polarity).
DOOR
SENSE
SWITCH
❑
❑
2 WIRES
FOR DOOR
SENSE
❑
Route two wires between the door strike and the keypad.
Connect one of the door strike wires to the keypad’s
Relay #1 N.O. terminal. Connect the other door strike wire
to the keypad’s POWER + terminal. Connect a wire between
the keypad’s POWER - terminal and the Relay #1 COMMON
terminal.
❑
❑
❑
If a request-to-enter pushbutton or fire access keyswitch is
going to be used, route two wires from the keypad to the
normally open switch. Connect the wires to the normally
open switch and to the keypad’s REQUEST-TO-ENTER and
COMMON terminals.
To use the door sense feature to detect forced entry or door
ajar conditions, install a normally closed door switch on the
door and route two wires from the switch to the keypad.
Connect the door switch to the keypad’s DOOR SENSE and
COMMON terminals.
AKR-1
KEYPAD
2 WIRES
FOR
POWER
If an inhibit switch or timer is going to be used, route two
wires from the switch or timer to the keypad. Connect the
inhibit switch/timer terminals to the keypad’s INHIBIT and
COMMON terminals.
FROM
POWER
SUPPLY
ELECTRIC
DOOR
STRIKE
2 WIRES
FOR DOOR
STRIKE
☞ NOTE: Either door sense or inhibit can be used. Both
features cannot be used at the same time.
Figure 6. Door Installation
6
FACTORY DEFAULTS
BASIC PROGRAMMING
MASTER PROGRAMMING CODE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123456
ENTRY CODE LENGTH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 DIGITS
REQUEST-TO-ENTER OUTPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RELAY #1
ALARM SHUNT OUTPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DISABLED
FORCED ENTRY OUTPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . OUTPUT #3
DOOR AJAR OUTPUT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . OUTPUT #4
RELAY #1 ON TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 SECONDS
RELAY #2 ON TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 SECONDS
SOLID STATE OUTPUT #3 ON TIME. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 SECONDS
SOLID STATE OUTPUT #4 ON TIME. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 SECONDS
DOOR SENSE/INHIBIT INPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DOOR SENSE
KEYPAD LOCKOUT OUTPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DISABLED
KEYPAD ACTIVE OUTPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DISABLED
BEEPER SOUNDS WHEN KEY PRESSED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YES
BEEPER SOUNDS DURING RELAY #1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NO
BEEPER SOUNDS DURING RELAY #2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NO
BEEPER SOUNDS DURING OUTPUT #3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NO
BEEPER SOUNDS DURING OUTPUT #4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NO
KEYPAD LOCKOUT COUNT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 TRIES BEFORE LOCKOUT
ANTI-PASSBACK TIME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NO ANTI-PASSBACK
TRANSMITTER LEFT BUTTON ACTIVATES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RELAY #1
TRANSMITTER RIGHT BUTTON ACTIVATES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RELAY #2
TRANSMITTER TOP BUTTON ACTIVATES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NONE
TRANSMITTER LOWER LEFT BUTTON ACTIVATES . . . . . . . . . . . . . . . . . . . . . . . . . . . . NONE
TRANSMITTER LOWER RIGHT BUTTON ACTIVATES . . . . . . . . . . . . . . . . . . . . . . . . . . . NONE
When the AKR-1 is in Programming Mode, both indicators will turn
off until programming begins. After a programming option number is
entered the yellow indicator will blink. This shows that the AKR-1 is
ready to accept the new programming data. After the new data entry
is complete, the green indicator will light while the data is being
stored.The red indicator will light if any programming data is entered
incorrectly, and the command will have to be fully re-entered.
Entering Programming Mode
The 6-digit Master Programming Code (default = 123456) is used to enter
Programming Mode.
Press: # 9 # Master Code
Master Code = the current 6-digit Master Programming Code
Exiting Programming Mode
Press:
* * #
NOTE:The AKR-1 will automatically exit Programming Mode after two minutes of inactivity.
The red indicator will light when Programming Mode is exited.
☞
Re-entering a Command After a Mistake
If the red indicator lights, signaling an incorrect entry, or an incorrect key is pressed
during programming, to clear the keypad and re-enter the command:
Press:
9 #
*
Setting Entry Code Length
Default: 4 digits
Press: 0 3 # Length #
Length = 1 - 6 for entry code length
☞
NOTE: If the Entry Code Length is going to be changed from the factory default of four
digits, make this change first, before programming any entry codes.
7
PROGRAMMING OPTIONS
Adding a New Entry Code
There are several AKR-1 programming options. For most installations, the factory
set default options are sufficient. The keypad must be in Programming Mode to
make these changes.
Press: 0 1 # Code # Code # Relay #
Code = The new entry code: 1-999999, depending on code length
Relay = Relay output entry code will activate:
1 = Relay #1 2 = Relay #2 3 = Both Relays
Programming AKR-1 to Hold the Output
The yellow indicator will flash quickly while the AKR-1 searches its memory for
available space and duplicate entries. The green indicator will light when the new
code is stored.
Linear’s AccessKey products have a programmable “Toggle Mode” available for
each relay and solid-state output.When an output is programmed for Toggle Mode,
the output alternates from OFF to ON or from ON to OFF each time it is activated.
If the new entry code chosen is already being used for another entry code, the red
indicator will light. A new unique code needs to be entered.
The rules for a toggle output are:
• If the output is OFF, it will turn ON and stay on until the next activation.
• If the output is ON, it will turn OFF and stay off until the next activation.
Typical Programming
With the unit in Program Mode, set the Auxiliary Relay (Relay #2) output to Toggle
Mode using the following keystrokes:
☞
NOTE: Leading zeros (zeros before the code number, i.e. 0001) do not need to be entered
when programming a new entry code.The AKR-1 will internally add any zeros to fill all
digits determined by the entry code length setting. Leading zeros will have to be entered by
the user when entering their code to gain access.
Erasing a Single Entry Code
Press: 0 2 # Code # Code #
Code = The entry code to delete.
Press: 2 2 # 9 9 #
22 = Programming Step; 99 = Toggle Mode
The yellow indicator will flash quickly while the AKR-1 searches its memory for the
code to erase. The green indicator will light when the code is erased.
Program all normal entry codes to use the Main Relay (Relay #1), and only
Relay #1 as the output relay. Program the code(s) that you want to use to hold the
output for an indefinite period to the Auxiliary Relay (Relay #2). See the following
example that sets entry codes 1234 for normal and 5678 for toggle operation.
Erasing All Entry Codes
★
WARNING: Performing this command will remove all
entry codes from the memory.
1234
NORMAL
ENTRY CODE
Press: 9 7 # 0 0 0 0 0 0 # 0 0 0 0 0 0 #
Press: 0 1 # 1 2 3 4 # 1 2 3 4 # 1 #
01 = Programming Step; 1234 = Entry Code;
☞
NOTE:The green indicator will light while the memory is being erased.This may take up
to 15 seconds.
1 = Main Relay
Changing the 6-Digit Master Programming Code
5678
TOGGLE
ENTRY CODE
Press: 9 8 # Master Code # Master Code #
Master Code = The new 6-digit Master Programming Code
Press: 0 1 # 5 6 7 8 # 5 6 7 8 # 2 #
01 = Programming Step; 5678 = Entry Code;
New master code: _____________________
2 = Auxiliary Relay
8
Select Forced Entry Output
Sets which output activates if the DOOR SENSE input opens before access is
granted. This output is not timed.
Default: Output #3
Typical Toggle Mode Wiring
For devices triggered by a normally open circuit, wire the contacts of the Main
and Auxiliary Relays in parallel (see the Figure below). Either relay will be able to
trigger the access device. Entry codes programmed for the Auxiliary Relay will be
able to hold the output on.
Press: 1 1 # Output #
Output = Output to Activate (0-4)
1 = Relay #1 2 = Relay #2 3 = Output #3 4 = Output #4 0 = No Output
Select Door Ajar Output
Sets which output activates if the DOOR SENSE input stays open 60 seconds after
access is granted. This output is not timed.
Default: Output #4
N.O.
ACCESS
DEVICE
MAIN
RELAY
COMMON
Press: 1 2 # Output #
Output = Output to Activate (0-4)
N.C.
AKR-1
OUTPUTS
N.O.
EITHER RELAY CAN TRIGGER
AUXILIARY
RELAY
1 = Relay #1 2 = Relay #2 3 = Output #3 4 = Output #4 0 = No Output
THE ACCESS DEVICE
COMMON
Select Keypad Lockout Output Default: No Output
Sets which output activates when the keypad is “locked out” after too many
N.C.
incorrect entry code attempts. The lockout time is 60 seconds.
Select Door Sense or Inhibit Input Default: Door Sense
The input on Terminal #14 can be programmed for DOOR SENSE or INHIBIT.
Press: 1 3 # Output #
Output = Output to Activate (0-4)
Press: 1 0 # Input#
Input = 0 for Door Sense, = 1 for Inhibit
1 = Relay #1 2 = Relay #2 3 = Output #3 4 = Output #4 0 = No Output
Select Keypad Active Output Default: No Output
Sets which output activates when any keys are pressed. This output is timed. If
When programmed for DOOR SENSE, if an open condition on the input occurs
before access is granted (with an entry code, transmitter or with the request-to-
enter input) a FORCED ENTRY output will occur. If an open condition remains 60
seconds after a relay activation for access, a DOOR AJAR output will occur.
toggle mode is selected for the output, the timer value defaults to 2 seconds.
Press: 1 4 # Output #
Output = Output to Activate (0-4)
When programmed for INHIBIT, a closed condition on the input will prevent
Relay #1 from activating when access is requested (with an entry code or
transmitter). This mode is typically used with an external timer to disable the
access device at certain times.
1 = Relay #1 2 = Relay #2 3 = Output #3 4 = Output #4 0 = No Output
9
Press: 2 4 # Seconds #
Seconds = Output time in seconds (0-60), 99 = Toggle mode
Select Alarm Shunt Output
Default: No Output
Sets which output activates during the time access is granted. (Use this output
to shunt alarm contacts attached to the access door.) This output may be timed
or toggled.
Beep Sounds on Keystrokes
Selects whether or not the keypad beeps as each key is pressed.
Default: Yes
Press: 1 5 # Output #
Output = Output to Activate (0-4)
Press: 4 0 # Sound #
Sound = 1 for Yes, = 0 for No
1 = Relay #1 2 = Relay #2 3 = Output #3, 4 = Output #4 0 = No Output
Beep Sounds During Relay #1
Selects whether or not the keypad beeps during Relay #1 activation.
Default: No
Select Request-to-Enter Output Default: Relay #1
Sets which output activates when the Request-to-Enter input is grounded. This
Press: 4 1 # Sound #
Sound = 1 for Yes, = 0 for No
output may be timed or toggled.
Press: 1 6 # Output #
Output = Output to Activate (0-4)
Beep Sounds During Relay #2
Selects whether or not the keypad beeps during Relay #2 activation.
Default: No
1 = Relay #1 2 = Relay #2 3 = Output #3 4 = Output #4 0 = No Output
Press: 4 2 # Sound #
Sound = 1 for Yes, = 0 for No
Relay #1 On-time Default: 2 Seconds
Sets the length of time Relay #1 activates when triggered.
Beep Sounds During Output #3
Selects whether or not the keypad beeps during Output #3 activation.
Default: No
Press: 2 1 # Seconds #
Seconds = Output time in seconds (0-60), 99 = Toggle mode
Press: 4 3 # Sound #
Sound = 1 for Yes, = 0 for No
Relay #2 On-time Default: 2 Seconds
Sets the length of time Relay #2 activates when triggered.
Beep Sounds During Output #4
Selects whether or not the keypad beeps during Output #4 activation.
Default: No
Press: 2 2 # Seconds #
Seconds = Output time in seconds (0-60), 99 = Toggle mode
Press: 4 4 # Sound #
Sound = 1 for Yes, = 0 for No
Solid-state Output #3 On-time Default: 2 Seconds
Sets the length of time Output #3 activates when triggered.
Keypad Lockout Count
Sets the number of incorrect entry code attempts allowed before the keypad “locks
Default: 3 Tries
Press: 2 3 # Seconds #
Seconds = Output time in seconds (0-60), 99 = Toggle mode
out”.
Solid-state Output #4 On-time Default: 2 Seconds
Sets the length of time Output #4 activates when triggered.
Press: 5 0 # Attempts #
Attempts = Number of attempts before lockout (2-7)
10
Press: 9 0 # TX ID # Status #
TX ID = 1-65535
Status = 0 for Suspend, = 1 for Reactivate
Anti-passback Time
Sets the length of time an entry code or transmitter will not function after it is
Default: No Anti-passback
used.
Selecting the Facility Codes
Default: Ignore Facility Code
Press: 5 1 # Minutes #
Minutes = Time in Minutes (1-4), 0 = No Anti-passback
Facility Codes increase security by requiring the Facility Code as well the TX ID
code to match before access is granted. Up to four Facility Codes can be entered.
The Facility Code number is labeled on the box of block coded transmitters. Enter
the Facility Code number (1-15) for each transmitter block added to the AKR-1.
RADIO PROGRAMMING
The following programming steps are used to add, remove, suspend,
and configure block coded transmitters used with the AKR-1.
Programming of individual (non-block coded) transmitters is
not supported by the AKR-1.
Press: 6 0 # Location # Code #
Location = Facility Code Memory Location (1-4)
Code = Facility Code number (1-15), 0 = Ignore transmitter Facility Codes
Add Transmitter Block(s)
Add MGT Obstacle Transmitter
Sets the starting and endingTX ID numbers for up to four blocks of pre-programmed
transmitters. Enter this command up to four times to select TX IDs for transmitter
blocks one, two, three, and four. Up to 480 transmitters total, distributed in any
quantity between the blocks, can be added to the AKR-1’s memory.
Programs a Model MGT obstacle transmitter into the AKR-1. Locate the MGT
ID and facility codes on a label inside the MGT enclosure. See previous section
(Selecting the facility codes) to enter the MGT facility code. Refer to the MGT
Obstacle Transmitter Operation section of this manual and the MGT Installation
Instructions for details on MGT transmitter operation. To enter MGT ID:
Press: 8 0 # Start ID # End ID #
Start ID = 1-65535
End ID = 1-65535
Press: 9 9 # ID # ID #
ID = 1 - 65535
Erase Transmitter Block(s)
Erase MGT Obstacle Transmitter
Removes a Model MGT obstacle transmitter from the AKR-1 memory.
This command will erase all transmitters from memory. Transmitter blocks cannot
be erased individually. Single transmitters can be suspended from operation using
the Suspend/Reactivate command.
Press: 9 5 # 0 0 0 0 0 0 # 0 0 0 0 0 0 #
Select Left Button Output
Default: Relay #1
Press: 9 1 # 0 0 0 0 0 0 # 0 0 0 0 0 0 #
Suspend/Reactivate an Individual Transmitter
This command suspends (prevents transmitter from being used), or reactivates
(un-suspends) the designated transmitter. NOTE:This command will effect the first
occurrence of the TX ID in memory. If, by rare chance, duplicate TX ID numbers
occur in different transmitter blocks, contact Linear Technical Services for details
on how to suspend/reactivate individual transmitters.
Sets which relay output activates when a transmitter’s left button is pressed. This
setting effects all transmitters used with the AKR-1. See Figure 7 for transmitter
button designations for various models.
Press: 7 1 # Output #
Output = Output to Activate (0-3)
1 = Relay #1 2 = Relay #2 3 = Both Relays 0 = No Output
11
BOTH
FUNCTION
AS LEFT
BUTTON
Select Right Button Output
Default: Relay #2
Sets which relay output activates when a transmitter’s right button is pressed. This
setting effects all transmitters used with the AKR-1. See Figure 7 for transmitter
button designations for various models.
LEFT
BUTTON
LEFT
BUTTON
Press: 7 2 # Output #
Output = Output to Activate (0-3)
ACT-31
1 = Relay #1 2 = Relay #2 3 = Both Relays 0 = No Output
SINGLE-CHANNEL
TRANSMITTERS
ACT-21
Select Top Button Output
Default: No Output
MDT
Sets which relay output activates when a transmitter’s top button is pressed. This
setting effects all transmitters used with the AKR-1. See Figure 7 for transmitter
button designations for various models.
TOP
BUTTON
BOTH EQUALS
TOP BUTTON
RIGHT
BUTTON
Press: 7 3 # Output #
Output = Output to Activate (0-3)
RIGHT
BUTTON
1 = Relay #1 2 = Relay #2 3 = Both Relays 0 = No Output
LEFT
BUTTON
LEFT
BUTTON
Select Bottom-left Button Output
Default: No Output
ACT-22
Sets which relay output activates when a transmitter’s bottom-left button is
pressed. This setting effects all transmitters used with the AKR-1. See Figure 7 for
transmitter button designations for various models.
THREE-CHANNEL
TRANSMITTERS
MDT-2
TOP
BUTTON
RIGHT
BUTTON
Press: 7 4 # Output #
Output = Output to Activate (0-3)
LEFT
BUTTON
BOTTOM-LEFT
BUTTON
1 = Relay #1 2 = Relay #2 3 = Both Relays 0 = No Output
RIGHT
BUTTON
LEFT
BUTTON
Select Bottom-right Button Output
Default: No Output
BOTTOM-RIGHT
BUTTON
Sets which relay output activates when a transmitter’s bottom-right button is
pressed. This setting effects all transmitters used with the AKR-1. See Figure 7 for
transmitter button designations for various models.
BOTTOM-RIGHT
BUTTON
BOTTOM-LEFT
BUTTON
ACT-34
FOUR-CHANNEL
TRANSMITTER
FIVE-CHANNEL
TRANSMITTER
Press: 7 5 # Output #
Output = Output to Activate (0-3)
MDT-4
1 = Relay #1 2 = Relay #2 3 = Both Relays 0 = No Output
Figure 7. Transmitter Button Designations
12
Master Reset
Solid State Outputs
✦
CAUTION: Performing a master reset will clear
The two solid state outputs (Output #3 & Output #4) can be
programmed to activate during various conditions. These outputs
can be used to activate indicators or sounders. See Figure 8 for
wiring examples using the solid state outputs.
the entire memory of the AKR-1 and return all
programmable options to the factory default values.
ALL ENTRY CODES AND TRANSMITTERS WILL BE
ERASED.
AKR-1
6
STEP 1 Disconnect power from the keypad.
STEP 2 Press and hold down the * and # keys.
STEP 3 Apply power to the keypad, continue holding the keys
down until the red indicator starts flashing.
POWER
ELECTRONIC
BEEPER
1K
W
1K
W
STEP 4 Release the keys. The red and yellow indicators will
remain lit until the process is complete, then the yellow
indicator will go out.
LED
LED
EACH
OUTPUT
100 mA
MAXIMUM
OUTPUT #3
OUTPUT #4
4
5
Resetting the Master Code
STEP 1 Open the AKR-1 case.
EXAMPLE 1: OUTPUT #3 LIGHTS AN LED,
OUTPUT #4 LIGHTS AN LED AND SOUNDS A BEEPER
STEP 2 Locate jumper JP2. This jumper is used to reset the
master code.
STEP 3 With power applied to the keypad, remove jumper JP2.
The keypad will begin to beep, signaling that the code
has been reset.
STEP 4 Replace jumper JP2. THE MASTER PROGRAMMING
CODE IS NOW 123456.
EACH
OUTPUT
100 mA
MAXIMUM
OUTPUT #3
OUTPUT #4
4
LOW VOLTAGE
LAMP
POWER
SOURCE
5
N.O. ZONE
ALARM PANEL
COMMON
END-OF-LINE
RESISTOR
COMMON
GROUND
8
EXAMPLE 2: OUTPUT #3 LIGHTS A LAMP POWERED FROM AN EXTERNAL
SOURCE, OUTPUT #4 TRIGGERS A NORMALLY OPEN ALARM PANEL ZONE
Figure 8. Using Solid State Outputs
13
Beeper Sound Level
Locking Keypad
After the installation is complete. Lock the keypad using the keylock
(see Figure 10).
The keypad’s beeper can be set to low or high level.
❑
If the keypad’s beeper is too loud for the keypad’s location,
remove jumper JP1 (see Figure 9).
REMOVE JUMPER JP1 TO
REDUCE THE BEEPER
VOLUME
HOOK KEYPAD
ONTO BACKPLATE
USE KEY TO
LOCK KEYPAD
Figure 10. Locking the Keypad Case
Figure 9. Removing the Beeper Jumper
14
AKR-1 OPERATION
With Entry Code
YELLOW LED WILL LIGHT
DURING KEYPAD LOCKOUT IF
TOO MANY INCORRECT CODES
ARE ENTERED
❑
Users of the AKR-1 have up to 40 seconds to key in their
entry code.
RED LED TURNS
GREEN WHEN
ACCESS IS GRANTED
❑
❑
Up to eight seconds are allowed between each keystroke.
All digits of the entry code must be entered. Example: If the
code is 0042, the user must enter “0 0 4 2”.
❑
❑
If the wrong key is pressed, pressing the key will reset the
keypad. The correct code can then be re-entered.
After a correct code is entered, the red indicator will
turn green and the programmed relay will activate for the
programmed time.
*
❑
❑
If the number of incorrect codes entered exceeds the
keypad lockout count, the yellow indicator will light,
indicating that the keypad is locked out. The lockout will
remain for one minute.
After a valid code has been entered, it will be unusable until
the anti-passback time expires.
With Wireless Transmitter
❑
Activate a wireless transmitter within radio range (up to 300
feet) of the AKR-1.
After a valid transmitter is decoded, the keypad will beep,
the red indicator will turn green, and the programmed relay
will activate for the programmed time.
PRESS STAR KEY TO
RESET KEYPAD IF THE
WRONG KEY IS PRESSED
❑
USERS HAVE UP TO
40 SECONDS TO ENTER
THEIR COMPLETE CODE
❑
After a transmitter has been used to gain access, it will be
unusable until the anti-passback time expires.
Figure 11. Operating the AKR-1
15
MGT OBSTACLE TRANSMITTER OPERATION
One Model MGT obstacle transmitter can be programmed into the AKR-1. The
MGT is triggered with a safety edge contact and will activate the AKR-1 Relay #2
for the programmed length of time.
RADIO TEST MODE
A special mode is provided to test transmitters and determine if there is radio
frequency interference present. The keypad will function normally while it is in
Radio Test Mode. To enter Radio Test Mode, use the following command:
☞
NOTE: If an MGT transmitter is programmed, all other transmitters or entry code activations
programmed for Relay #2 will be blocked.
Press the , # , and “0” buttons
*
together for two seconds
MGT Supervisory Mode
If an MGT supervisory condition occurs the AKR-1 will beep every 5 seconds. In
addition, all users will have to enter their entry code twice (within one minute), or
activate their transmitter twice (within ten seconds) to request access.
The AKR-1 will beep once when the Radio Test Mode is entered. The keypad’s
yellow indicator will blink quickly when radio signals are detected. If a Linear
MegaCode transmitter is detected, the AKR-1 will beep once when the transmission
is decoded. The AKR-1 will automatically exit Radio Test Mode 45 seconds after
the last MegaCode signal is decoded.
The MGT can monitor and produce three supervisory conditions: low battery, case
tamper/loop fault, and status. To determine the supervisory condition place the
AKR-1 in MGT supervisory mode, the same command is used to exit this mode:
YELLOW LED WILL FLASH
AS RADIO SIGNALS ARE
DETECTED
Press the , # , and “2” buttons
*
While in MGT Supervisory Mode, the following conditions can be displayed:
together for two seconds
Low Battery
If the transmitter detects a low battery, it will send a low battery supervisory report.
The keypad’s yellow indicator will blink.
Tamper/Loop Fault
If the transmitter case is opened or the safety edge contact becomes defective,
it will send a tamper/loop fault supervisory report. The keypad’s red indicator will
blink.
ACTIVATE TRANSMITTER
Status
Status reports are sent every hour. If no status reports are received for eight hours,
a status exception condition occurs. The keypad’s green indicator will blink.
UNIT WILL BEEP WHEN A
MEGACODE TRANSMITTER
IS DECODED
Figure 12. Radio Test Mode
16
SPECIFICATIONS
MECHANICAL
LINEAR LIMITED WARRANTY
This Linear product is warranted against defects in material and
workmanship for twelve (12) months. The Warranty Expiration
Date is labeled on the product. This warranty extends only to
wholesale customers who buy direct from Linear or through Linear’s
normal distribution channels. Linear does not warrant this product
to consumers. Consumers should inquire from their selling dealer
as to the nature of the dealer’s warranty, if any. There are no
obligations or liabilities on the part of Linear corporation for
consequential damages arising out of or in connection with use
or performance of this product or other indirect damages with
respect to loss of property,revenue,or profit,or cost of removal,
installation, or reinstallation. All implied warranties, including
implied warranties for merchantability and implied warranties for
fitness, are valid only until Warranty Expiration Date as labeled on
the product. This Linear Corporation Warranty is in lieu of all
other warranties express or implied.
Case dimensions: 4.00” W x 7.00” H x 3.00” D
ELECTRICAL
Voltage: 12-24 Volts AC or DC
Current: 10 mA typical, 150 mA maximum
Outputs: Relay #1
Form “C” 5 Amps @ 24 Volts maximum
Relay #2
Form “C” 1 Amp @ 24 Volts maximum
Solid state outputs (Outputs #3 & #4)
Short-to-common 100 mA
@ 24 VDC maximum
RADIO
All products returned for warranty service require a Return Product
Authorization Number (RPA#). Contact Linear Technical Services at
1-800-421-1587 for an RPA# and other important details.
Frequency: 318 Mhz 500 KHz @ 23°C
318 MHz 1 MHz -30°C to +65°C
RF 3db Bandwidth: 4 MHz Typical
Sensitivity: -95 dBm Minimum
®
Encoding: Linear MegaCode Format
ENVIRONMENTAL
Temperature: -22°F to 149°F (-30°C to 65°C)
Humidity: 5% to 95% non-condensing
17
IMPORTANT !!!
Linear radio controls provide a reliable communications link and fill
an important need in portable wireless signaling. However, there are
some limitations which must be observed.
FCC NOTICE
Changes or modifications not expressly described in this manual
or approved by the manufacturer could void the user’s authority to
operate the equipment.
•
For U.S. installations only: The radios are required to comply
with FCC Rules and Regulations as Part 15 devices. As
such, they have limited transmitter power and therefore
limited range.
A receiver cannot respond to more than one transmitted
signal at a time and may be blocked by radio signals that
occur on or near their operating frequencies, regardless of
code settings.
Changes or modifications to the device may void FCC
compliance.
Infrequently used radio links should be tested regularly to
protect against undetected interference or fault.
This equipment has been tested and found to comply with the limits
for a Class B digital device, pursuant to Part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment
generates, uses and can radiate radio frequency energy and, if not
installed and used in accordance with the instructions, may cause
harmful interference to radio communications. However, there is no
guarantee that interference will not occur in a particular installation.If
this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off
and on, the user is encouraged to try to correct the interference by
one or more of the following measures:
•
•
•
•
•
•
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and
receiver.
A general knowledge of radio and its vagaries should be
gained prior to acting as a wholesale distributor or dealer,
and these facts should be communicated to the ultimate
users.
•
•
Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician
for help.
Copyright © 2002 Linear Corporation
217350 D
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